Chapter Overview

This category is about everything I've built using the Javascript 3D Library Three.js. The examples are in chronological order starting with the first 'Hello World' app to more interactive scenes with imported models, animations and physics.

The first demos were created during Bruno Simon's course Three.js Journey. His tagline "The Best Way to Learn Three.js" is really true. I enjoyed the course and the wide variety of good information he taught even well beyond Three.js alone. The course also covered some shader programming, Blender modeling, uv-mapping and optimization techniques, and more.

After I completed Three.js Journey I took another course that focused on using Three.js on webpages, to add nifty special effects to images etc. I'll add these examples as well as my personal projects.