Three.js 021Realistic Render
Summary
- Realistic rendering with
cubeTextureLoader
to set anenvironmentMap
renderer.physicallyCorrectLights
shadowMap.type = PCFShadowMap
outputEncoding = sRGBEncoding
toneMapping = ReinhardToneMapping
orLinearToneMapping
,CineonToneMapping
,ACESFilmicToneMapping
withtoneMappingExposure
setting
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