Animation & Rigging
Blender Animation & Rigging
My third (and another excellent!) Blender course at GameDev.tv was taught by Grant Abbitt as well, this time all about rigging and animating.
It started with a basic introduction about what can be animated in Blender, how to control motion and interpolation between keyframes, forward and inverse kinematics, rigging characters with basic and automated rigs and more.