OverviewAnime Character
Anime Character
My third Blender course was Make 3D Anime Characters in Blender on GameDev.tv taught by Grant Abbitt.
This course started with a simple square to a fully clothed, rigged and posed character ready to be animated.
I found the techniques taught in this course extremely valuable. Before I took this course I worked on a few Triadic Ballet figures and ran into problems when I tried to animate them. With the techniques from this course I can avoid these issues and complete my project with confidence (once I finally find the time :)
These images are the steps I took from start to finish.

Modeling the face outline

Nose and mouth

Filling in

Back of the skull

Neck

Inside mouth and eyes

Ears and subdivision modifier

Torso

Chest and buttocks

Legs

Feet

Arms

Hands

Fingers

Iris and face adjustments

Upper body adjustments

Lower body adjustments

Upper boots

Lower boots

Creases and details

Gloves

Trousers

Shirt

Corset

Belt

Belt-buckle

Eyelashes

Shirt drawstring

Hair base

Hair curves

Unwrapping clothes

Unwrapping body

Finishing the unwrap

Checking the unwrap

Base colors

Pain mask

Painting the eyes

Painting the face

Painting the body

Painting the trousers

Painting the boots

Painting the shirt

Hair

Armature

IK pose mode

Weight painting

Rigging clothes

Rigging clothes

Masking the body

Hair rigging with shape-keys


Making the spear

Posing

Rendering

Rendered