OverviewComplete Blender Training

Blender 2.8 Complete Training

I took my first steps in Blender with the Wingfox course Blender 2.8 Complete Training taught by Julien Deville.

It was a great introduction from the workspace basics, curves, modeling techniques, rendering to armatures, animation, simulation and compositing.

These images are some examples of the projects and exercises created for this course.

5.1 Curves: Examples
5.2 Curves: Headphones
5.2 Curves: Headphones with Cable
5.2 Curves: Headphones with Cable
5.4 Excercise: 3D Logo
7.1 Node System Overview: Glass Material
7.1 Node System Overview: Metallic Material
7.1 Node System Overview: Multiple Materials
7.1 Node System Overview: Wax Material
7.7 Using Image Textures
7.8 Exercise: Headphones
7.8 Exercise: Robot
8.1 Camera Settings
8.2 World Panel
8.3 Using HDRI Maps
8.4 Different Types of Lamps
8.5 Exercise: Lighting
9.1 Unwrapping Techniques
9.4 Unwrapping the Cup
9.5 Unwrapping the Robot
10.1 Texture Paint Mode
10.2 Image Texture as Painting Tool
10.3 Using Strokes and Falloff
10.4 Projecting a Face in Stencil Mode
11.5 Using Textures
11.6 Exercise: Add Muscles to an Arm
11.7 Exercise: Aging a Face
12.7 Exercise: Rigging a Humanoid
12.8 Exercise: Rigging the Robot
13.6 Exercise: Armatures and creating a Walking Cycle
13.6 Exercise: Armatures and creating a Walking Cycle
13.6 Exercise: Armatures and creating a Walking Cycle
14.7 Hair and Static Particle Systems
15.1 Overview of Compositing System
15.4 Exercise: Adding a Glow Effect using Passes
15.4 Exercise: Adding a Glow Effect using Passes
15.5 Exercise: Compositing