Peter Shirley's Ray Tracing in a Weekend
I may have to abort my ray tracing app that’s been busy rendering the Stanford Dragon for over a month now. Peter Shirley’s books will teach me how to do it properly! :)
In celebration of the launch of @nvidia Turing ray tracing hardware, I am making my three ray tracing books are available as free pdfs. I have donated half the money people have sent to @hackthehood, a really neat organization.
Making a Heart with Maths
Inigo Quilez (iq) explains how to model a simple heart with mathematics. Shadertoy code and real-time version can be found here.
I love how he embedded the model into the video.
Need to explore how to develop plugins for AfterEffects.
Jim Fowler, Professor at Ohio State University applied a similar technique in his Calculus course on Coursera. He used the old ray tracing tool POV-Ray with ArUco, a library for augmented reality applications.
I can’t believe it’s been more than a year since I wrote about the Breakpoint. Breakpoint 2008 already took place last March on the Easter weekend, so the following is actually pretty old news.
I still want to share some of my favorites though. This year’s motto of the competition was Digital Garden hinting at the annual Garden Show in Germany that took place in Bingen at the Rhine river as well.
I just read an article about the Breakpoint 2007 demo-party that took place last April in Bingen on the Rhine river in Germany. Breakpoint is considered one of the biggest demoscene parties worldwide. This brought back memories of a time when I first started out with computers. Everything was so exciting. And the demoscene played a large role in the inspiration that made me pursue a career change, college and everything else that followed.