Simple app to compute n iterates of the logistic map.
Peter Shirley's Ray Tracing in a Weekend
I may have to abort my ray tracing app that’s been busy rendering the Stanford Dragon for over a month now. Peter Shirley’s books will teach me how to do it properly! :) In celebration of the launch of @nvidia Turing ray tracing hardware, I am making my three ray tracing books are available as free pdfs. I have donated half the money people have sent to @hackthehood, a really neat organization.
Night at the Museum
Introduction Night at the Museum is my final project in the second term of Udacity’s VR Developer Nanodegree program. This term focused on VR design and development process, VR platforms and the industries impacted by VR. This term introduced me to an incredibly wide range of applications I wasn’t aware of previously. My last thought-experiments (part1, part 2, and part 3) also helped me realize that there’s so much more than just ‘VR’ and that the future may really lie within the full spectrum of realities ranging from augmented reality, augmented virtuality, mixed reality to fully virtual reality.
My Favorite VR Experience(s)
This post is my response to a discussion prompt in Udacity’s VR Developer Nanodegree program. I may be easy to impress, but I honestly haven’t found a VR experience I didn’t find amazing. It seems impossible to review just one favorite experience. I picked some of my first favorite experiences in games, art, and education: My Favorite in Games Eleven: Table Tennis VR is the ultimate Table Tennis simulator. One of my first VR experiences, and still my favorite game experience.
The Puzzler VR Project
Introduction Welcome to my Puzzler project writeup! This project is part of Udacity’s VR Developer Nanodegree program. The second term of this program focuses on VR design and the development cycle from the initial statement of purpose, definition of a user persona, to the iterative process of creating a usable mobile app. This process involved multiple user tests to ensure that the experience is comfortable and clear to the player.